Learning opportunity

How to design better systems for lifelong learning, in a COVID-19 world

As with many aspects of our lives, COVID-19 accelerated trends in education that have been building for years. The obvious example is the wholesale shift to online learning platforms; however the impacts don’t stop there.

The pandemic exposes flaws to traditional systems and how we think about how we learn. While the new landscape remains challenging, it also presents a golden opportunity to pivot and improve.

In this article I focus on improvements to three aspects of learning: 1) course structure, 2) feedback, and 3) the role of the teacher. I also list out some tactical ideas to help us get there. Here’s a quick outline of my main points:

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Gaming the system

Thinking through questions, ideas and opportunities in video games

I don’t play video games, and I don’t know very much about the industry, but after listening to this episode of EconTalk: Josh Williams on Online Gaming, Blockchain, and Forte, I’m fascinated by the opportunities video games present.

I recommend listening to the episode all the way through, even if — especially if! — you’re like me and not all that into video games.

The discussion sparked a lot of questions and ideas for me that would be fascinating to work on, and also just fun to chew on as a thought exercise.

In this article, I list out 13 of my initial questions, ideas and takeaways. I’d welcome any feedback or additional perspectives to continue the conversation.

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A day without an advertisement

How to kick our ad habit

Think of your day as a big party, and you’re the host.

All the food, drinks, music, people and conversations at the party represent your daily life — they’re essentially the various elements of your daily consumption.

Everyone is laughing, dancing, and generally having a nice time catching up, getting to know each other and chatting about sports, books, TV, movies, work, politics and gossip.

That is, almost everyone.

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